Age f Magic hero Soothsayer Zytima
The soothsayer can increase allied Kobolds' power and remove all negative effects they are suffering from. Has a few nasty surprises for enemies too.
Skills
Attributes
Shards
Lore
Main
Defence
Attack
Basic
Rank
Attribute
Rating
Value
Hit points
???
Speed
???
Armor
???
Magic damage resistance
???
Basic damage
???
% critical hit chance
???
Critical damage
???
Basic magic damage
???
% magic critical hit chance
???
Magic critical damage
???
Rank
Attribute
Rating
Value
Hit points
???
% physical damage absorbed
???
Armor
???
% magic damage absorbed
???
Magic damage resistance
???
% physical dodge
???
% magic dodge
???
% physical fortitude
???
% magic fortitude
???
Rank
Attribute
Rating
Value
Basic damage
???
Basic magic damage
???
% armor and magic resistance penetration
???
% critical hit chance
???
Critical damage
???
% magic critical hit chance
???
Magic critical damage
???
Rank
Attribute
Rating
Value
Speed
???
Intelligence
???
Strength
???
Dexterity
???
Skills data: v1.9
Soothsayer Zytima skill Rod Strike
Basic7
Soothsayer Zytima skill Anger of Flies
Special7
Soothsayer Zytima skill Soothsayers Luck
Special7
Soothsayer Zytima skill Fear the Soothsayer
Passive7
Rod Strike
Basic attack.
Age of Magic Caster
Triggers Caster class mark.
Anger of Flies
Decreases all stats of all enemies by 20% for 2 turns and deals damage depending on number of buffs and debuffs on the targets.
Ability cooldown
5
Basic magic damage
???
% decrease of stats
20
Age of Magic Healer
Puts Healer class mark on the target. The next attack on the marked character by a Healer will deal double damage.
Age of Magic Caster
Triggers Caster class mark.
Soothsayers Luck
All allied Kobolds get 40% to critical chance for 2 turns. One of them has a chance to have his next turn faster. Removes marks from all allied Kobold characters.
Ability cooldown
4
% bonus to critical hit chance
40
Effect duration
2
Fear the Soothsayer
Increases all allied Kobolds’ stats by 18%, apart from her own.
% increase of stats
18

Soothsayer Zytima is the Caster of the Kobolds

Soothsayer Zytima’s mysterious powers inspire other Kobolds with fear or even horror, so tribesmen try hard to fight better in her presence. On the other hand, if Kobolds fight well they can deserve the Soothsayer’s blessing and get their luck increased.

Soothsayer does not possess any serious magic, but her primitive understanding of rituals and nature delivers many troubles to the enemies.

Soothsayer Zytima uses bones and skulls of small animals and birds as pieces of decor and accessories. A large bone usually plays the role of a magic wand by which she puts curses.