Age of Magic Orihime
Glorious Konoichi, an expert in the deadly skills of her clan.
Skills
Attributes
Shards
Lore
Main
Defence
Attack
Basic
Rank
Attribute
Rating
Value
Hit points
???
Speed
???
Armor
???
Magic damage resistance
???
Basic damage
???
% critical hit chance
???
Critical damage
???
Rank
Attribute
Rating
Value
Hit points
???
% physical damage absorbed
???
Armor
???
% magic damage absorbed
???
Magic damage resistance
???
% physical dodge
???
% magic dodge
???
% physical fortitude
???
% magic fortitude
???
Rank
Attribute
Rating
Value
Basic damage
???
% armor and magic resistance penetration
???
% critical hit chance
???
Critical damage
???
Rank
Attribute
Rating
Value
Speed
???
Intelligence
???
Strength
???
Dexterity
???
Skills data: v1.18
Orihime skill Scythe Slash
Basic7
Orihime skill Plexus
Special7
Orihime skill Light Bomb
Special7
Orihime skill Princess`s Will
Passive7
Orihime skill Daughter of Grieving Moon
Leader7
Scythe Slash
DOT
Deals undodgeable damage to one target. Has a 20% chance per High Elf in the party to increase DOT duration cast on target by 1 turn.
Basic damage
???
% chance per High Elf in the party to increase DOT effect duration
20
Age of Magic Ranged Damager
Triggers Ranged Damager class mark.
Plexus
Deals undodgeable damage to one target. Has a 20% chance per High Elf in the party to remove the target’s chance to dodge the next attack.
Ability cooldown
5
Basic damage
???
% chance to cast a debuff per High Elf in the party
20
Age of Magic Ranged Damager
Triggers Ranged Damager class mark.
Light Bomb
Deals damage to all enemies and has a 14% chance per High Elf in the party to reduce enemies’ accuracy by 100% for 1 turn.
Ability cooldown
6
Basic damage
???
% chance to cast a debuff per High Elf in the party
14
Effect duration
1
Age of Magic Ranged Damager
Triggers Ranged Damager class mark.
Princess`s Will
Orihime takes 6% less damage per High Elf in the party. After Orihime damages a target, Kage has 70% chance to make on basic attack on the same target. If the Daimyo is the party leader, there is a 10% chance per High Elf in the party that the target’s initiative will drop to zero the next time they are hit.
% less damage taken per High Elf in the party
6
% change for Kage to make an extra attack
70
% chance to cast a debuff per High Elf in the party
10
Daughter of Grieving Moon
Allies who deal critical hit will counterattack once against any target that damages them. High Elves in the party get 14% initiative when they use their basic attack, and other allies will get half that amount. Critical hit dealt by the Daimyo reduces the target’s fortitude by 100%, which cannot be blocked by fortitude; the effect lasts until the next time a debuff is cast on the target.
% increase to initiative
14

Orihime is the Ranged Damager of the High Elves