Age of Magic hero Hargrim
Heals allies and gives them strength, and puts his own great strength into smashing enemy skulls with his immense hammer.
Skills
Attributes
Shards
Lore
Main
Defence
Attack
Basic
Rank
Attribute
Rating
Value
Hit points
???
Speed
???
Armor
???
Magic damage resistance
???
Basic damage
???
% critical hit chance
???
Critical damage
???
Basic magic damage
???
% magic critical hit chance
???
Magic critical damage
???
Rank
Attribute
Rating
Value
Hit points
???
% physical damage absorbed
???
Armor
???
% magic damage absorbed
???
Magic damage resistance
???
% physical dodge
???
% magic dodge
???
% physical fortitude
???
% magic fortitude
???
Rank
Attribute
Rating
Value
Basic damage
???
Basic magic damage
???
% armor and magic resistance penetration
???
% critical hit chance
???
Critical damage
???
% magic critical hit chance
???
Magic critical damage
???
Rank
Attribute
Rating
Value
Speed
???
Intelligence
???
Strength
???
Dexterity
???
Skills data: v1.12
Hargrim skill Warhammer Strike
Basic7
Hargrim skill Light of Earth
Special7
Hargrim skill Power of Mountains
Special7
Warhammer Strike
Basic warhammer attack.
Basic damage
???
Age of Magic Healer
Triggers Healer class mark.
Light of Earth
Heals allies by 41% HP and removes one debuff from each ally. Removes all marks from allies.
Ability cooldown
5
% of hit points restored
41
Power of Mountains
Increases the strength of all allies by 26% for 2 turns.
Ability cooldown
5
% increase in strength
26
Effect duration
2
Age of Magic Dwarves
Triggers Dwarves faction mark. All targets with a Dwarves faction mark skip their next turn.

Hargrim is the Healer of the Dwarves

Dwarven battle healers belong to the elite military order, which is recruited only by those who display the ability to control elements of earth and light. Each newcomer undergoes several years of thorough training, and along with elements they learn how to use a warhammer and how to endure hardships of severe military life.

The movement speed on the battlefield has a pivotal role for the healers, that is why they wear light (according to Dwarves) armor: iron scale mail, turban helmet and round shield. Similarly to other Dwarves, healers dwell in mountain strongholds in the desert, so their equipment historically has features of the Orient.

Hargrim is a veteran of the Order, a participant of thousands of battles. He was about to be promoted a great many times, but the stubborn warrior kept refusing. He still firmly believes that his path is right and the place where he’s always welcome is battlefield.